How its built
For the lock down mode I built a material driven lighting system that faked directional lighting and let me change color of lock down lighting, and even change the color of the shadows for finer tuning.
This was the first map that I got to work on after joining the Multiversus team!! I'm a huge fan of Teen Titans Go!, so I was super excited to work on this map. We have east er eggs from both Teen Titans Go! and the original Teen Titans cartoon. It was a blast to blend the two together. I was responsible for the initial block-out, materials, Lighting along with Allan Huang, optimization, and coordinating with VFX, animation, and design to bring this map together! This map was our whole team working together!
https://www.artstation.com/kkosik
https://www.artstation.com/christinammiller
https://www.artstation.com/allan_huang
https://martin.artstation.com/